hello, world

Robin
Troyer

Web/Game Developer & Reinforcement Learning enthusiast based in Austria. Currently studying MultiMediaTechnology (Master) with a focus on training intelligent game agents.

Austria Web/Game Dev Reinforcement Learning
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Robin Troyer

about

Skills & Expertise

Currently studying MultiMediaTechnology (MMT) with a major in Game Development. My research focus lies in Reinforcement Learning — training intelligent agents to play with or against.

Current Languages
C#C++PythonLuaReact
📁 Past Languages
JavaScriptTypeScriptKotlinApp ScriptHTMLCSSPHP
🎮 Engines
UnityUnrealGodotSelf-built SFML (C# & C++)
📚 Study Subjects
Game DevComputer GraphicsComputer VisionMLDesign PatternsAlgorithmsAR / VRApplied GamesMultiplayer

work

Selected Projects

02 C# · Unity

Fish Flop

A chaotic local-multiplayer racing game where up to four players control fish flopping across city streets. Get eliminated by leaving the camera view and watch your fish end up on a sushi plate. Collect checkpoint points and survive to be crowned the ultimate fish racing champion.

03 C++ · Self-built SFML Engine

Blockstacle

A turn-based strategy game on a grid-based map. The Runner must reach the finish line while the Builder disrupts them by placing Tetris-like blocks. The Runner manages limited movement power; the Builder races against fading blocks.

04 C# · Self-built SFML Engine

A Spirit's Demise

A top-down horror game inspired by Dead by Daylight and Pac-Man. An invisible ghost hunts you — your only clue is your heartbeat, which quickens as the spirit nears. Navigate carefully and outlast the ghost's lifespan to survive.

05 C# · Unity · Game Jam

Whoopsie Ecocide

A multiplayer party game from the MMarmalade WS23 Game Jam. Play as greedy oil tycoons fleeing rising oil tides, sacrificing caged animals (in Tetris-shaped cages) to gain power-ups. Last one standing wins.

06 TypeScript · Angular · Android

Dominion 2

A customisable drinking-card game app published on the app store. Players create, tweak, and share custom card decks, then draw random cards that assign challenges. Built on a school project foundation with added social features.


contact

Let's Connect

Interested in working together, have a question, or just want to say hi? I'd love to hear from you.